Illfrost: Retribution – Sneak-Peak

THE STORY THUS FAR… As you will recall from Illfrost: Bondage, Kazdim’s new emperor had established a slave trade operation in an abandoned temple located on Claw Isle, within the Strait of Ruinn.  The PCs were transported to the island and sold as slaves to the Kazdites running the operation, before turning the table on […]

‘Whiteout!’ – Illfrost Adventure Path Newsletter – May 2012

The latest edition of ‘Whiteout!’, the Illfrost Adventure Path Newsletter, is now available from Illusionary Press. Get yours here: http://www.illfrost.com/wp-content/uploads/2012/05/Whiteout-Newsletter-May2012.pdf Each ‘Whiteout!’ newsletter contains: A Passage from Abimilek – historian and prophet of Olam from the last of the ancient kings of the Erdaim. CWGE – Cold Weather Game Element of the Month – use […]

‘Whiteout!’ – Illfrost Adventure Path Newsletter – Jan 2012

The January 2012 edition of ‘Whiteout!’, the Illfrost Adventure Path Newsletter, is now available from Illusionary Press. Get yours here: http://www.illfrost.com/wp-content/uploads/2012/01/Whiteout-Newsletter-Jan2012.pdf Each ‘Whiteout!’ newsletter contains: – A Passage from Abimilek – historian and prophet of Olam from the last of the ancient kings of the Erdaim. – CWGE – Cold Weather Game Element of the […]

Series One: Nations of Men

Pohja, Part Two BACKGROUND OPTIONS Ferocious Warrior Once per day you may reroll a saving throw.  You must use the second result. Badlands Scout You add Endurance and Nature to your class skill list, and you gain a +1 bonus to Endurance and Nature checks. Clan Voice You add Bluff and Diplomacy to your class […]

Series One: Nations of Men

Pohja, Part One Pohja is a land of fierce warriors and epic ballads.  When not at war with an outsider, the warbands of this nation’s many clans tend to fight amongst each other.  There is nothing more glorious to a Pohjan than combat, and nothing more honorable than dying in pursuit of that glory.  What […]

Series One: Nations of Men

Draigtir, Part Two BACKGROUND OPTIONS Ironclad Defender You gain proficiency with heavy shields. Iron Willed Diplomat You add Diplomacy and Insight to your class skill list, and you gain a +1 bonus to Diplomacy and Insight checks. Western Historian You add History to your class skill list, and you gain a +3 bonus to History checks. FEATURES OF DRAIGTIR […]

Series One: Nations of Men

Draigtir, Part One Draigtir is more commonly known by its people as Dragonland, for legend tells of a great red drake that formed the country’s very foundation with its fiery breath, and will one day return to consume the Kingdom’s enemies.  The people consider themselves descendants of this dragon, and often refer to themselves as […]

Series One: Nations of Men

Tuanna, Part One Tuanna is this setting’s primary protagonist.  She is an island nation whose navy is on constant guard against any outside threat, and whose army stands ready to mobilize and strike wherever it’s needed.  They are a warrior race that believes in sending their sons into mandatory military service upon reaching “battle age”, […]

Series Five: Weapons & Armor

WEAPONS OF THE ERDAIM There are no finer blades found on Olam than those crafted by the Erdaim.  The guarded secrets of heat treatment, quenching, and tempering a sword have been passed down by the first born for over three millennium.  Nevertheless there are only a handful of select masters remaining who can still produce […]

Series Four: Religion

Here we will take a look at both extremeties of the religious spectrum in the Illfrost Campaign Setting. The Orach The Orach, or Path, is more of an enlightened state of mind than a man made religion.  One accepting the living god Er and entering a covenant with him will be set upon this righteous path and […]

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